30+ days ago - req29659

Augmented Reality (AR)/ Virtual Reality (VR) Developer

IT

Computer science & software engineering

In a nutshell

Location

Veldhoven, Netherlands

Team

IT

Experience

3-7 years

Degree

Bachelor

Job Category

Computer science & software engineering

Introduction

The IT competence center for Product Lifecycle Management (PLM) is responsible for delivering solutions that push the limits of technology to unlock the business value of digital design, manufacturing and services. We deliver cutting-edge solutions to solve some of ASML’s toughest challenges. Together with our partners, and based on global best practices, we deliver the digital foundation of product innovation.Are you up for a challenge in Virtual and Augmented Reality? Do you have an interest in AR and VR technology and have experience in industrial domains of engineering, manufacturing or customer service? Then we might have an interesting challenge for you!

Job Mission

Within IT PLM, the AR/VR team is responsible for providing state-of-the-art Augmented Reality and Virtual Reality (AR/VR) experiences for ASML’s Engineering, Manufacturing, Service and Training internal customers.

Job Description

As an Augmented Reality (AR)/ Virtual Reality (VR) Development expert, you will develop apps for Augmented and Virtual Reality and contribute to the setup of pipelines, architecture and support of the AR/VR application landscape. As a developer in the AR/VR team, you ensure that our AR/VR tooling and 3D content pipelines are designed optimally across the different development environments. You will work on the ‘how’, whilst your team members design the ‘what’ and the ‘why’. You:

• Are a development expert with multiple years of experience in AR/VR programming
• Have up-to-date knowledge of modern AR/VR approaches and related technologies, devices and solutions
• Are able to describe the functionality (functional design) in a communicable way
• Proactively look for technical level improvements and prepare these for evaluation by the AR/VR team
• Contribute to the AR/VR technical roadmap for ASML
• Create uniformity where possible, define dedicated solutions where necessary
• Actively seek collaboration between stakeholders
This position is part of the AR/VR team in the ASML IT PLM department.

Education

Master or Bachelor education in Computer Science, Media Design, Game Development or a similar study.

Experience

• You have at least 3 years of work experience as a developer
• You have extensive experience in Unity (must) and Unreal development
• It is a pre if you have experience with Computer Vision, Machine Learning, related tools and programming languages
• You are passionate about Augmented and Virtual Reality and aware of the latest developments in this field
• You are able to quickly switch between levels of abstractions (from technical detail to system level) and with your continuous improvement attitude you always strive for the common goals and team success.
• You are familiar with Agile/Scrum, User Testing and Design Thinking

Personal skills

• Capability to translate business needs to functional requirements
• Advanced development skills combined with hands-on mentality
• Passionate about driving innovative solutions
• Proactive personality who can deal with resistance
• Dare to challenge the status quo
• Strong communication and presentation skills
• Motivated and enthusiastic team player
• Fluent in the English language

Context of the position

At ASML we invent, develop and manufacture world-leading high-tech lithography machines for our chip-making customers. These tailor-made machines can image billions of structures in a few seconds with an accuracy of a few silicon atoms. Our headquarters is located near the heart of the Eindhoven region, also known as ‘Brainport’, Europe’s top tech hub.One of the competence centers in the IT department is Competence Center Product Lifecycle Management. This team is responsible for the infrastructure and tooling for ASML’s configuration management and product lifecycle management processes.