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Augmented Reality (AR)/ Virtual Reality (VR) Developer
Computer science & software engineering
In a nutshell
Computer science & software engineering
AR / VR Developer
Are you up for a challenge in Virtual and Augmented Reality development? Do you have an interest in AR and VR technology and experience in industrial domains of engineering, manufacturing and/or customer service? Then we have an interesting challenge for you!
The IT competence center for Product Lifecycle Management (PLM) is responsible for delivering solutions that push the limits of technology of digital design, manufacturing and services. We deliver cutting-edge solutions to solve some of ASML’s toughest challenges. Together with our partners, and based on global best practices, we deliver the digital foundation of product innovation.
Within IT PLM, the AR/VR team is responsible for providing state-of-the-art Augmented Reality and Virtual Reality (AR/VR) applications for ASML’s Engineering, Manufacturing, Service and Training customers as well as experimental demos to excite our stakeholders about the potential of AR/VR technology.
As an AR/VR development expert, you will develop applications, experiences and content for Augmented and Virtual Reality: for instance apps for our Engineers in the Cleanroom to provide next-level maintenance using Hololens. Additionally, you ensure that our AR/VR tooling and 3D content pipelines are designed optimally across the different development environments. You will work on the ‘how’, whilst your team members design the ‘what’ and the ‘why’.
Are a development expert with multiple years of experience in AR/VR development and a hands-on mentality.
Have a strong foundation in Object Oriented Programming (OOP) in C# or similar language
Have up-to-date knowledge of modern AR/VR approaches and related technologies, devices and solutions and are passionate about driving innovative solutions
Are able to describe software functionality (functional design) in a communicable way
Contribute to the AR/VR technical roadmap for ASML
Create uniformity where possible, define dedicated solutions where necessary
Actively seek collaboration between stakeholders
This position is part of the AR/VR team in the ASML IT PLM department.
Bachelor education in a relevant field.
You have at least 3 years of work experience as a developer
You have extensive experience in Unity (must) and Unreal development (preferred)
It is a pre if you have experience with Computer Vision, Machine Learning, related tools and programming languages or 3D Modeling
It is a pre if you have experience with development for AR-headsets (Microsoft Hololens) and VR-headsets (HTC Vive)
You are familiar with Agile/Scrum, User Testing
Capability to translate business needs to functional requirements
You are able to quickly switch between levels of abstractions (from technical detail to system level) and with your continuous improvement attitude you always strive for the common goals and team success.
Proactive personality who can deal with resistance
Dare to challenge the status quo
Strong communication and presentation skills
Motivated and enthusiastic team player
Fluent in the English language
Context of the position
At ASML we invent, develop and manufacture world-leading high-tech lithography machines for our chip-making customers. These tailor-made machines can image billions of structures in a few seconds with an accuracy of a few silicon atoms. Our headquarters is located near the heart of the Eindhoven region, also known as ‘Brainport’, Europe’s top tech hub.
One of the competence centers in the IT department is Competence Center Product Lifecycle Management. This team is responsible for the infrastructure and tooling for ASML’s configuration management and product lifecycle management processes.